Coding & Robotics

Curriculum and Educator Bundles

Practical Coding & Robotics implementation for schools

Curriculum access, educator training and classroom-ready resources for easy implementation.

What is Included

Curriculum and LMS Access

Access to structured Coding & Robotics curriculum content for Grades R to 9.

Lesson Plans and Resources

Teacher-friendly lesson plans, activities and supporting resources.

Selected Micro-Courses

Self-paced educator training to support confident implementation.

Classroom-Ready Solution

A flexible starting point for schools beginning their Coding & Robotics journey.

Coding & Robotics Curriculum & Educator Bundles

Subject Matter Grades Foundations Accelerator Learn More
EDUCATOR TRAINING
How to navigate the Inspire Campus All educators
Coding & Robotics: How to get started Gr R to 9
Scratch Jr Gr 1 to 3
Introduction to Early STEAM Gr 1 to 3
Introduction to STEAM Gr 4 to 9
micro:bit Level 1 Gr 4 to 9
Scratch Coding & Animation Gr 3 to 9
CURRICULUM
Essential Coding and Robotics Gr R to 9
Scratch Jr Gr 1 to 3
Scratch Coding Gr 3 to 9
Digital Literacy Gr 4 to 9
Digital Concepts Gr 4 to 9
Robotics with micro:bit Gr 4 to 9
STEAM Lessons (iThink) Gr 4 to 9
STEAM Lessons (iRL) Gr 4 to 9
Python Gr 4 to 9
HTML Gr 4 to 9

How to navigate the Inspire Campus

Learn how to confidently navigate Inspire Campus, access your course content, download resources, complete activities, and track your learning progress with ease.

Essential Coding and Robotics

Grades: Gr R to 9

Overview: Introduces the foundations of Coding and Robotics through practical, age appropriate activities aligned to the CAPS curriculum.

Lesson Volume:
Foundations Bundle: 70
Accelerator Bundle: 200

Outcomes

  1. Covers Pattern Recognition, Algorithms and Coding, Robotics and Digital Concepts.
  2. Includes unplugged coding for Early Years.
  3. Includes open source coding for Middle Years.
  4. Connects theory with practical Coding and Robotics application.

ScratchJr

Grades: Gr 1 to 3

Overview: Introduces young learners to coding through storytelling, animations, and interactive projects using ScratchJr.

Lesson Volume:
Foundations Bundle: 4
Accelerator Bundle: 8

Outcomes

  1. Create simple coding projects.
  2. Develop sequencing skills.
  3. Build creativity through storytelling.
  4. Strengthen problem solving abilities.

Scratch Coding

Grades: Gr 3 to 9

Overview: Explores block based coding through games, animations, simulations, and interactive projects using Scratch.

Lesson Volume:
Foundations Bundle: 8
Accelerator Bundle: 21

Outcomes

  1. Design interactive coding projects.
  2. Apply computational thinking.
  3. Practise debugging skills.
  4. Develop creativity and logical reasoning.

Digital Literacy

Grades: Gr 4 to 9

Overview: Develops practical digital skills using tools such as Microsoft Word, Excel, PowerPoint, Canva, Vimeo, and Site123.

Lesson Volume:
Foundations Bundle: 8
Accelerator Bundle: 16

Outcomes

  1. Create and format documents using Microsoft Word.
  2. Develop basic spreadsheet skills using Excel.
  3. Design presentations using PowerPoint.
  4. Create digital content using Canva.
  5. Upload and manage video content using Vimeo.
  6. Build and publish basic websites using Site123.

Digital Concepts

Grades: Gr 4 to 9

Overview: Introduces foundational digital concepts including cyber security, digital footprints, digital citizenship, and the responsible use of technology in everyday life.

Lesson Volume:
Foundations Bundle: 15
Accelerator Bundle: 47

Outcomes

  1. Understand the importance of cyber security.
  2. Develop awareness of digital footprints and online presence.
  3. Practise responsible digital citizenship.
  4. Explore safe and ethical technology use.
  5. Understand how digital systems impact everyday life.

Robotics with micro:bit

Grades: Gr 4 to 9

Overview: Introduces learners to coding and physical computing using the BBC micro:bit microcontroller and its built in internal sensors.

Lesson Volume:
Foundations Bundle: 0
Accelerator Bundle: 8

Outcomes

  1. Program the micro:bit using block based coding.
  2. Explore internal sensors such as temperature, light, motion, and compass sensors.
  3. Understand inputs, outputs, and physical computing concepts.
  4. Develop problem solving and computational thinking skills.

STEAM Lessons (iThink)

Grades: Gr 4 to 9

Overview: CAPS aligned STEAM lessons for Natural Sciences, Social Sciences, Technology, Engineering, Arts, and Mathematics using digital technologies and hands on hardware integration.

Lesson Volume:
Foundations Bundle: 0
Accelerator Bundle: 2

Outcomes

  1. Apply STEAM concepts across multiple subjects.
  2. Use digital technologies and hardware tools effectively.
  3. Develop creativity, critical thinking, and problem solving skills.
  4. Explore real world applications of STEAM learning.
  5. Strengthen inquiry based and project based learning skills.

STEAM Lessons (iRL)

Grades: Gr 4 to 9

Overview: Real world inspired STEAM lessons that connect drones, robotics, coding, and digital technologies to practical curriculum aligned challenges and simulations. Lessons can be used as inspiration for drone or robotics based activities.

Lesson Volume:
Foundations Bundle: 0
Accelerator Bundle: 3

Outcomes

  1. Apply coding and maths concepts practically.
  2. Explore drone and robotics applications.
  3. Investigate real world STEAM challenges.
  4. Develop problem solving and critical thinking skills.
  5. Connect learning to hands on technology experiences.

Python

Grades: Gr 4 to 9

Overview: Introduces text based programming using Python through practical coding activities and projects.

Lesson Volume:
Foundations Bundle: 0
Accelerator Bundle: 10

Outcomes

  1. Write and debug Python programs.
  2. Develop computational thinking skills.
  3. Understand coding syntax and logic.
  4. Build problem solving confidence.

HTML

Grades: Gr 4 to 9

Overview: Introduces the basics of website creation using HTML and Notepad++ through simple web design activities.

Lesson Volume:
Foundations Bundle: 0
Accelerator Bundle: 10

Outcomes

  1. Create simple web pages using HTML.
  2. Understand basic website structure.
  3. Edit and test code using Notepad++.
  4. Develop introductory web design skills.
Course modules

Ready to get started?

Foundations Bundle

Perfect for schools beginning their Coding & Robotics journey.

Access Bundle

Accelerator Bundle

Designed for schools ready for full implementation.

Access Bundle