Introduction to STEAM, Coding & Robotics

What You Will Learn

  • Introduction to STEAM and the relevance of 4IR in education
  • Understanding Coding and Robotics as a subject
  • STEAM learning spaces and classroom setup requirements
  • Resources and hardware requirements for different phases
  • CAPS Coding and Robotics strands across phases
  • Principles of strong STEAM lesson design
  • Practical examples of STEAM projects
  • Teacher tips for successful classroom implementation
  • Each module includes a concept check with multiple choice questions to consolidate your understanding.

What You Will Get

● A structured 6-module video-based course
● Completion time of approximately 2 hours
● Concept check quizzes in every module
● Free STEAM lesson planning template
● One completed Foundation Phase STEAM lesson
● One completed Intermediate and Senior Phase STEAM lesson
● Professional development certificate upon completion
● SACE accreditation
● Clear implementation roadmap for your school

This course is available for 3 months after purchase.

Enquire directly if you require full year access for your school.

Sign up today and confidently implement STEAM in your classroom.