What You Will Learn
- Introduction to STEAM and the relevance of 4IR in education
- Understanding Coding and Robotics as a subject
- STEAM learning spaces and classroom setup requirements
- Resources and hardware requirements for different phases
- CAPS Coding and Robotics strands across phases
- Principles of strong STEAM lesson design
- Practical examples of STEAM projects
- Teacher tips for successful classroom implementation
- Each module includes a concept check with multiple choice questions to consolidate your understanding.
What You Will Get
● A structured 6-module video-based course
● Completion time of approximately 2 hours
● Concept check quizzes in every module
● Free STEAM lesson planning template
● One completed Foundation Phase STEAM lesson
● One completed Intermediate and Senior Phase STEAM lesson
● Professional development certificate upon completion
● SACE accreditation
● Clear implementation roadmap for your school
This course is available for 3 months after purchase.
Enquire directly if you require full year access for your school.
Sign up today and confidently implement STEAM in your classroom.
